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As explained in the game loop page there are 3 types of room, training, gathering and special.
Training rooms
Every training room is unique and will affect your Cryptid stats in different ways. Like the Cryptids, rooms have defined base stats and this stats will be how they change your Cryptid habilities.
Every cycle the room will consume energy from your monsters and start a countdown for the next cycle, in the end of the cycle if the monster is still on the room its stats will be increased by the room stats
Ex: There is a cryptid with Speed equals to 3, Strength 2 and Buffness 4, it is placed on a room that gives 0.15 Speed and 0.2 Strength every 8 hours. When the cycle starts this cryptid will consume a set amount of energy and at the end it will have Speed 3.15, Strength 2.2 and Buffness 4.
You can only have one Cryptid training in each room. There is no pre-requisites to place a Cryptid on a training room.
Gathering rooms
Much like the training rooms, every gathering room is unique and each one generates a different item at a different rate, the gathering rooms have a difference, each room can be used only by some specific Prime element's Cryptids
Ex: This gathering room produces berries (food) at a rate of 3/cycle and can only be used by Cryptids of the Plant and Ground types. Placing a water type in this room will not be possible and wont generate items.
Special rooms
For now we only have two special rooms the Lobby and the Love den.
Every Cryptid you buy from the market is placed on the Lobby and there is a limit of 12 monsters inside, in the lobby monsters will regenerate energy and hp with time, you can buy items to regen these stats on the market aswell.
The Love den is where you can breed cryptids, it can hold 2 Cryptids at a time and will combine two monsters at the end of a cycle to make a baby Cryptid.
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